I’ve dedicated nearly my whole life to becoming a voyager, and in the last few years it looked like I could even be on the First Contact voyage. Sailing uncharted waters with a competent group of adventurers. But no, apparently the system doesn’t work like that. They didn’t put the best travelers out there first. No, they put the princess and the translator who can’t even show up on time. Do you honestly think you were in the advanced class because of your skills? Or that you’re here because you deserve it? No. You’re here because you just so happened to be born into the family that violently conquered all of Cambia. … More The Hundred Foot Drop of Klima — Scene #4
“Red Spirit…” she cursed. “It’s a spirit!” Making sure that her family was not awake, she slipped both legs out of the window. She wouldn’t be able to lock the door downstairs from the outside, and she couldn’t leave her family vulnerable to Soikles — this was the only remaining way out. She maneuvered down the path her sister always took to sneak out at night during the Southern Season and swim in the river. She slipped clumsily and crashed to the ground, her elbone digging into the soft earth. She yanked it out. The Qhilla was now all the way in between the homes adjacent to hers; this was no ordinary creature. Patcha ran after it, and found herself hard pressed to keep up. Every now and then, she would blink, and it would be lost from sight.
She was some ways out of the village and uphill, toward the temple, when a nearby holler met her ears. She faltered for just a moment, and the Qhilla vanished. She cursed, knowing that she had to help instead of following the spirit. She shot off in the direction of the cries. It wasn’t long before her blood ran cold at the sight of Soikle tracks among the shrubbery.
A boy was cornered on the foundation of an abandoned store house. He had a sling, useless to him at such close proximity, slung over his right shoulder. He instead used his gloved left hand to wield a traveling stick coated in frost. The pack of tiny Soikles, each no larger than a Meesee, seemed to have just cornered the cloaked young man, who retreated as far back as he could on the foundation before reaching a wall. He leaped forwards again as some of the Soikles attempted to climb the base with their hairy black legs, swatting them with his icy staff to keep them away. … More The Flood Thieves Chapter 1: The First Record
“They follow the orcas following the whales,” Gane finished. “Do we know how far behind they’ll be?”
“Dol says no one’s sure. It’s never happened before, and communication isn’t easy when visitors can’t speak.”
“Mmm,” Gane hummed. “Tell everyone we’ll be staying here until the Cambians arrive. Forage and hunt, but on the seaward side of the mountains.”
“Gane, what about the girl? Shouldn’t we keep searching for her?”
“If the girl escapes, we can manage. But if we allow the Cambians to reach the town? Unequivocal disaster.” … More Old “Alloland” Draft — “The Hundred Foot Drop of Klima” Scene #3
“We are gathered here to make history,” the woman announced, stepping forward. “I don’t need to remind you all what this graduation, and the graduates’ journey, entails, but it is our duty to keep you always mindful of the consequences.
“Being the first people to sail the sea in a thousand years was no small feat, nor was being the first civilization to make contact and establish relations with the endless others out there. But we paid a price for our openness with others, and now we aim to pay our debt and stave off the threat of the March. What will be truly impressive is finding the solution out at sea. Allies willing to defend, hosts willing to take settlers, scientists willing to share technology…” She let the words hang in the air. “The possibilities are limitless, but urgent.” … More Old “Alloland” Draft — “The Hundred Foot Drop of Klima” Scene #2
Long ago, our ancestors used the stars of the night sky to voyage across the vast oceans. But when the stars disappeared, our islands were separated. The peoples of each island have drifted in different directions, each culture developing different technologies, each society using the power of the Sperk plant to grant them different abilities. Once the people of our island, Cambia, united under one queen, our sights turned beyond our shores. We learned how to follow the orcas in their travels across the depths of the vast ocean, and began exploring the innumerable islands of our world. We traded technologies with our strange but friendly neighbors. We shared the secrets of voyaging with everyone we met, hoping to create a better world. But then, we stumbled across the island of Mara, which was eternally locked in an arms race…until they met us. When we told the March of the vast world beyond their small island, their hungry eyes looked past the horizon. Using weapons capable of destroying entire civilizations, the March attacked us and began using our secrets of voyaging in their conquest of the seas. We send these voyagers to you to share our discoveries and establish an alliance for the coming war. We are the people of Cambia, and we come in peace. … More Old “Alloland” Draft — “The Hundred Foot Drop of Klima” #1
They’re samples, they’ve been scraped or modified beyond recognition, they’ve been slightly edited so that they aren’t unbearably cringey, and they’re finally seeing the light of day. … More New Category: SampleScraps
My friends and I play Dungeons and Dragons, and we all normally play characters of our own gender. I barely remember what the situation was, but a situation once arose during a D&D session where my character wanted to do something, and another player said that the NPC wouldn’t allow it because I was a woman and the middle ages were sexist.
I was completely taken aback. We weren’t including plague, infant mortality, or suicide in our campaign — in fact, there wasn’t even any gore, sex, or curse words unless the players specified it. The DM was PG at its finest. We were obviously including medieval elements that made things fun, like swords and tyrant kings, but omitting things that would make it less fun, like weight limits and bestiality. So why would sexism be built in to the world? … More Is sexism in high fantasy “just being realistic?”
I hate anyone who tries to tell other writers how to write, who pretends to know the exact elements that a story “must” have. Anyone who thinks that there is a clear formula or clear method of creating a story is diluted.
Creativity Inc. was recommended to me by a good friend years ago, but I only got around to reading it this holiday season because of my New Year’s resolution to read and watch things that people recommended to me (as opposed to putting it off for weeks, months, or years). And hey, the title was about unleashing creativity, not work-shopping a story. How bad could it be?
It was phenomenal. … More Creativity Inc. by Amy Wallace with Ed Catmull (2014)
Stereotypes, politics, and personal agendas are some of the most damaging things that someone can employ during a meeting between a creative writer and an editor. They hamper the creative process, but many of us don’t even notice when we use them. … More Stereotypes, Politics, and Agendas in Creative Writing
What I find interesting about my history with Harry Potter is that every time I read the series, it seemed to change. I had different opinions, enjoyed different parts, and noticed different things about it. Perhaps that will always happen with every book I reread, perhaps it will stop happening when I stop growing, or perhaps it’s a quirk of the series itself.
But what did I think of it this time, reading it just before my junior year of college? … More The Harry Potter Series by J.K. Rowling (1997)